Play Joe Magic Games!
Game Descriptions


Kack The King
This is a card game in which each player is trying to be the ruler of the kingdom.  Players appoint themselves as kings or queens, wage war on other players, build population and treasury, and advance as a civilization. Players track their kingdoms on mats that show how large their populations are and if they have royalty.  Spies may be sent out, royalty may be assassinated or displaced, peasants may revolt.  The player who retains the throne also effects the rules of the game.

3 to 5 players
45 to 60 minutes
Ages 8 to adult 

 

 

Pro Football Franchise
Own and operate a pro football team.  build a new stadium, hire staff, draft players, sell tickets and do your best to get to the playoffs and eventually the big bowl game.  After each game you collect your wins, your money, and build your fan base.  But make sure you can pay everyone.  A fun resource management game for those who like to dream in millions.  This is a worker-placement game, also euro-style.

3 to 5 players
60 to 90 minutes
Ages 12  to adult

 

 

 


Argosy
This is a game about researching new technologies and colonizing space.  Research is done by drawing chips out of a bag and making specific patterns with those chips on an individual player's mat.  Based on the patterns made, knowledges are gained and spent to colonize space and evolve--which gains you special abilities.  This is a euro-style game with victory points determining the winner.

3 to 4 players
90 to 120 minutes
Ages 12 to adult
 


Super Powers
second edition
This is a game of obtaining super powers and battling villains.  Each player takes turn placing his blocks on a main mat that will determine the energy he or she receives to battle villains, aquire new powers, or train for battle.  This is a euro-style game than inorporates pawn placement as a kind of bidding to determine actions and eventually victory points.

3 to 5 players
60 to 90 minutes
Ages 12 to adult







The Demise of
Dr. Franknestein
This is a game of collecting body parts and resources to build a Frankenstein Monster and gain victory points.  But during your activities you can and will make the villagers angry.  When the villagers reach a tipping point, they burn down your efforts.  During this time you gain victory points for monsters, creatures, and lab work.  Igor can be your most valuable ally and you can even bribe government officials as you carry out your nafarious activities.

2 to 4 players
60 to 90 minutes
Ages 12 to adult
Web Hosting Companies